## Extra Information:
## This is the default language file for CombatLogX.
## The default language is "en_us", also known as English (United States).
## Context will be added as YAML comments above the string.

## The color scheme for messages is gold, white, and sometimes red.
## Command feedback that is successful should always be green.
## Error messages should always be red.
## Variables in messages can be gray or white.

## Messages use the MiniMessage format in non-strict mode.
## More information about MiniMessage can be found here:
## https://docs.adventure.kyori.net/minimessage/format.html

---
# The language code for this file.
language-name: "en_us"

# The format for decimal numbers.
# The United States uses the number and two decimal places
decimal-format: "0.00"

# The prefix for CombatLogX.
# This is shown in front of all messages and should not be changed unless necessary.
prefix: "<white></white>"

broadcast:
  # Shown when the plugin is finished loading.
  on-load: "<green><bold>CombatLogX was loaded successfully.</bold></green>"

  # Shown when the plugin is finished enabling.
  on-enable: "<green><bold>CombatLogX was enabled successfully.</bold></green>"

  # Shown when the plugin is disabled for any reason.
  on-disable: "<red><bold>CombatLogX was disabled successfully.</bold></red>"

placeholder:
  # This text is used for the {combatlogx_time_left}
  # This allows server configurations to change the display value of the zero to something like "Not in combat"
  time-left-zero: "0"

  # This text is used when a player does not have an enemy.
  # This can happen when players are tagged by a custom expansion or the tag command.
  unknown-enemy: "Unknown"

  status:
    # Shown when the player is in combat.
    fighting: "ꜰɪɢʜᴛɪɴɢ"
    in-combat: "&aYes"

    # Shown when the player is not in combat
    idle: "ɪᴅʟᴇ"
    not-in-combat: "&cNo"

  # These placeholders are shown when a player changes a value such as whether or not their bossbar is enabled.
  toggle:
    enabled: "<green>ON</green>"
    disabled: "<red>OFF</red>"

  pvp-status:
    enabled: "<green>ON</green>"
    disabled: "<red>OFF</red>"

combat-timer:
  # Sent to a player when they escape from combat due to the timer running out.
  expire: "<white>You are no longer in combat.</white>"

  # Sent to a player when they escape from combat due to their enemy being killed.
  enemy-death: "<white>You are no longer in combat because your enemy died.</white>"

  # Sent when a player is killed during combat.
  self-death: "<white>You are no longer in combat because you died.</white>"

error:
  # Shown when the console tries to execute a command made for players.
  player-only: "<white>Only players can execute this command</white>"

  # Shown when a command that requires a player has invalid input.
  invalid-target: "<white><gray>{target}</gray> is not online or does not exist.</white>"

  # Shown when a command that requires a number has invalid input.
  invalid-integer: "<white><gray>{value}</gray> is not a valid integer.</white>"

  # Shown when a player does not have access to something that requires a permission.
  no-permission: "<white>Missing Permission: <gray>{permission}</gray></white>"
  
  # Shown when a player executes a command in a world that is disabled in the configuration.
  disabled-world: "<white>That command is not available in this dimension.</white>"

  # Shown when a command requires a player in combat but the target player is not in combat.
  target-not-in-combat: "<white><gray>{target}</gray> is not in combat.</white>"

  # Shown when a player executes a command that requires them to be in combat.
  self-not-in-combat: "<white>You are not in combat.</white>"

  # Shown when a command that requires an expansion has invalid input.
  unknown-expansion: "<white><gray>{target}</gray> is not an expansion or is not installed.</white>"

command:
  combatlogx:
    # Shown as the command output for '/combatlogx help'.
    help-message-list:
      - ""
      - "<gold><bold>CombatLogX Command Help:</bold></gold>"
      - "  <white><bold>/combatlogx help</bold></white><gray>: View this help page.</gray>"
      - "  <white><bold>/combatlogx reload</bold></white><gray>: Reload the config.yml, language.yml, and all expansion config files.</gray>"
      - "  <white><bold>/combatlogx about \\<expansion></bold></white><gray>: Check information about an expansion.</gray>"
      - "  <white><bold>/combatlogx tag \\<player> [seconds]</bold></white><gray>: Force a player into combat.</gray>"
      - "  <white><bold>/combatlogx toggle bossbar/actionbar/scoreboard</bold></white><gray>: Enable or disable a notification type.</gray>"
      - "  <white><bold>/combatlogx untag \\<player></bold></white><gray>: Force a player out of combat.</gray>"
      - "  <white><bold>/combatlogx version</bold></white><gray>: Check your version of CombatLogX.</gray>"
      - ""

    # Shown as the command output for '/combatlogx reload' when reloading is successful.
    reload-success:
      - "<white>Successfully reloaded all configuration files from CombatLogX.</white>"
      - "<white>Successfully reloaded all language files from CombatLogX.</white>"
      - "<white>Successfully reloaded all configuration files from CombatLogX expansions.</white>"

    # Shown as the command output for '/combatlogx reload' when reloading fails
    reload-failure:
      - "<white>An error occurred while reloading the configuration.</white>"
      - "<white>Please check your server log and fix the broken file.</white>"

    # Shown as the command output for '/combatlogx tag <player>' when a player is tagged successfully.
    tag-player: "<white>Successfully forced player <gray>{target}</gray> into combat.</white>"

    # Shown as the command output for '/combatlogx tag <player>' when the plugin failed to tag a player.
    tag-failure: "<white><gray>{target}</gray> could not be placed into combat. (Maybe they have a bypass?)</white>"

    # Shown as the command output for '/combatlogx untag <player>'.
    untag-player: "<white>Successfully forced player <gray>{target}</gray> out of combat.</white>"

    # Shown as the command output for '/combatlogx toggle bossbar'.
    toggle-bossbar: "<gray><bold>Boss Bar:</bold></gray> {status}"

    # Shown as the command output for '/combatlogx toggle actionbar'.
    toggle-actionbar: "<gray><bold>Action Bar:</bold></gray> {status}"

    # Shown as the command output for '/combatlogx toggle scoreboard'.
    toggle-scoreboard: "<gray><bold>Scoreboard:</bold></gray> {status}"

  combat-timer:
    # Shown as the command output for '/combat-timer'.
    time-left-self: "<white>You have <gray>{time_left}</gray> seconds remaining.</white>"

    # Shown as the command output for '/combat-timer <player>'.
    time-left-other: "<white><gray>{target}</gray> has <gray>{time_left} seconds</gray> remaining.</white>"

# These messages are shown a player is tagged into combat.
tagged:
  unknown:
    player: "<gray>You are now in combat with <white>{enemy}</white> for an unknown reason. Do not log out!</white>"
    mob: "<gray>You are now in combat with a(n) <white>{enemy}</white> for an unknown reason. Do not log out!</white>"
    mythic_mob: "<gray>You are now in combat with a(n) <white>{mob_type}</white> for an unknown reason. Do not log out!</white>"
    damage: "<gray>You are now in combat due to taking damage. Do not log out!</white>"
    unknown: "<gray>You were placed into combat without a reason. Do not log out.</white>"

  attacked:
    player: "<gray>You are being attacked by <white>{enemy}<white> [Do not log out]"
    mob: "<gray>You are being attacked by a(n) <white>{mob_type}<white> [Do not log out]"
    mythic_mob: "<gray>You are being attacked by a(n) <white>{enemy}<white> [Do not log out]"
    damage: "<gray>You are now in combat due to taking damage. Do not log out!</white>"
    unknown: "<gray>You are being attacked by an unknown force. Do not log out!</white>"

  attacker:
    player: "<gray>You are attacking <white>{enemy}<white> [Do not log out]"
    mob: "<gray>You are attacking a(n) <white>{mob_type}<white> [Do not log out]"
    mythic_mob: "<gray>You are attacking a(n) <white>{enemy}<white> [Do not log out]"
    damage: "<gray>You are now in combat due to taking damage. Do not log out!</white>"
    unknown: "<gray>You are attacking an unknown force. Do not log out!</white>"

expansion:
  angel-chest:
    # Shown when opening an AngelChest is prevented during combat.
    prevent-opening: "<white>You are not allowed to to open angel chests during combat.</white>"

    # Shown when breaking an AngelChest is prevented during combat.
    prevent-breaking: "<white>You are not allowed to break angel chests during combat.</white>"

    # Shown when fast looting an AngelChest is prevented during combat.
    prevent-fast-looting: "<white>You are not allowed to fast loot angel chests during combat.</white>"

  action-bar:
    # Shown above the hotbar while a player is in combat.
    timer: "<yellow>▪ Fighting! <white>{bars} <gray>{combatlogx_time_left}</gray> seconds.</white>"

    # Shown above the hotbar for a brief period when combat ends.
    ended: "<white>You are no longer in combat."

  boss-bar:
    # Shown on top of the screen while a player is in combat.
    timer: "<bold><gold>Combat</gold> <gray>\u00BB</gray></bold> <white><white>{combatlogx_time_left}</white> seconds.</white>"

    # Shown on top of the screen for a brief period when combat ends.
    ended: "<bold><gold>Combat</gold> <gray>\u00BB</gray></bold> <white>You are no longer in combat.</white>"

  scoreboard:
    # The scoreboard title for the sidebar.
    # Make sure to follow the scoreboard title limits for your Spigot version.
    title: "<gold><bold>CombatLogX</bold></gold>"

    # The scoreboard lines for the sidebar.
    # Make sure to follow the scoreboard line and character limits for your Spigot version.
    lines:
      - " "
      - "<white><bold>Combat Stats:</bold></white>"
      - "<dark_gray>\u00BB</dark_gray> <white><bold>Time Left:</bold></white> <gray>{combatlogx_time_left}</gray>"
      - "<dark_gray>\u00BB</dark_gray> <white><bold>Enemies:</bold></white> <gray>{combatlogx_enemy_count}</gray>"
      - "<dark_gray>\u00BB</dark_gray> <white><bold>Status:</bold></white> <gray>{combatlogx_status}</gray>"
      - " "
      - "<white><bold>Enemies</bold></white>"
      - "<dark_gray>\u00BB</dark_gray> <gray>{combatlogx_specific_enemy_1_name}</gray>"
      - "<dark_gray>\u00BB</dark_gray> <gray>{combatlogx_specific_enemy_2_name}</gray>"
      - "<dark_gray>\u00BB</dark_gray> <gray>{combatlogx_specific_enemy_3_name}</gray>"
      - " "

  cheat-prevention:
    # Shown when a command execution is prevented during combat.
    command-blocked: "<white>You do not have access to <gray>{command}</gray> during combat.</white>"

    # Shown when the riptide effect is prevented during combat.
    no-riptide: "<white>The riptide enchantment is disabled during combat.</white>"

    # Shown when a totem of undying is prevented during combat.
    no-totem: "<white>You are not allowed to use totems of undying during combat.</white>"

    # Shown when an entity interaction is prevented during combat.
    no-entity-interaction: "<white>You are not allowed to use that mob during combat.</white>"

    # Shown when a chat message is prevented during combat.
    no-chat: "<white>You are not allowed to send chat messages during combat.</white>"

    game-mode:
      # Shown when a player is forced into a specific game mmode during combat.
      force-switch: "<white>Your game mode was changed to <gray>{game_mode}</gray>.</white>"

      # Shown when a game mode switch is prevented during combat.
      no-switch: "<white>You are not allowed to switch game modes during combat.</white>"

    flight:
      # Shown when a player's ability to fly is disabled during combat.
      force-disabled: "<white>Your ability to fly was removed.</white>"

      # Shown when a player's attempt to fly is prevented during combat.
      no-flying: "<white>You are not allowed to fly during combat.</white>"

    elytra:
      # Shown when a player's ability to glide is disabled during combat.
      force-disabled: "<white>Your elytra was disabled.</white>"

      # Shown when a player's attempt to glide is prevented during combat.
      no-gliding: "<white>You are not allowed to use elytra during combat.</white>"

    teleportation:
      # Shown when a player tries to enter a portal and is prevented during combat.
      block-portal: "<white>You are not allowed to use a portal during combat.</white>"

      # Shown when an ender pearl is prevented during combat.
      block-pearl: "<white>You are not allowed to use ender pearls during combat.</white>"

      # Shown when a teleport is prevented during combat.
      block-other: "<white>You are not allowed to teleport during combat.</white>"

    inventory:
      # Shown when a player's inventory is closed by the plugin during combat.
      force-closed: "<white>Your inventory was closed.</white>"

      # Shown when a player tries to open an inventory and is prevented during combat.
      no-opening: "<white>You are not allowed to open inventories during combat.</white>"

    blocks:
      # Shown when a player is prevented from breaking a block during combat.
      prevent-breaking: "<white>You are not allowed to break blocks during combat.</white>"

      # Shown when a player is prevented from breaking a block during combat.
      prevent-placing: "<white>You are not allowed to place blocks during combat.</white>"

      # Shown when a player is prevented from breaking a block during combat.
      prevent-interaction: "<white>You are not allowed to use blocks during combat.</white>"

      # Shown when a player is prevented from breaking a block during combat.
      prevent-portal-creation: "<white>You are not allowed to create portals during combat.</white>"

    items:
      # Shown when a player is prevented from picking up an item during combat.
      no-pickup: "<white>You are not allowed to pick up items during combat.</white>"

      # Shown when a player is prevented from dropping an item during combat.
      no-dropping: "<white>You are not allowed to drop items during combat.</white>"

    buckets:
      # Shown when a player is prevented from emptying a bucket during combat.
      no-empty: "<white>You can't empty buckets during combat.</white>"

      # Shown when a player is prevented from filling a bucket during combat.
      no-fill: "<white>You can't fill up buckets during combat.</white>"

  damage-tagger:
    # Shown when a player is tagged for an unknown damage type.
    unknown-damage: "<white>You took damage! Do not log out!</white>"

    # These messages are shown when a player is tagged for a known damage type.
    # You can find a list of damage types here:
    # https://hub.spigotmc.org/javadocs/spigot/org/bukkit/event/entity/EntityDamageEvent.DamageCause.html
    damage-type:
      contact: "<white>You were pricked by a cactus. Do not log out!</white>"
      suffocation: "<white>You are suffocating in a wall. Do not log out!</white>"
      fall: "<white>You took fall damage. Do not log out!</white>"
      fire: "<white>You walked into fire. Do not log out!</white>"
      fire-tick: "<white>You are burning. Do not log out!</white>"
      lava: "<white>You are boiling in lava. Do not log out!</white>"
      drowning: "<white>You are drowning. Do not log out!</white>"
      block-explosion: "<white>You were damaged by an explosion. Do not log out!</white>"
      lightning: "<white>Thou hast been smitten! Do not log out!</white>"
      starvation: "<white>You are too hungry. Do not log out!</white>"
      poison: "<white>You took poison damage. Do not log out!</white>"
      magic: "<white>Someone threw a potion at you. Do not log out!</white>"
      wither: "<white>You are withering away. Do not log out!</white>"
      falling-block: "<white>A block fell on you. Do not log out!</white>"
      custom: "<white>You took custom damage. Do not log out!</white>"
      fly-into-wall: "<white>You experienced kinetic energy. Do not log out!</white>"
      hot-floor: "<white>The floor is lava! Do not log out!</white>"
      cramming: "<white>You are being squished. Do not log out!</white>"

  newbie-helper:
    togglepvp:
      # Shown as the command output for '/togglepvp'.
      self: "<gray>PVP:</gray> {status}"

      # Shown as the command output for '/togglepvp admin on/off <player>'.
      admin: "<white>You changed the pvp of <gray>{target}</gray> to <gray>{status}</gray>.</white>"

      # Shown when the '/togglepvp' command is on cooldown.
      cooldown: "<white>You must wait <gray>{time_left}</gray> seconds to use this command again.</white>"

    # These messages are shown when pvp is disabled for any reason.
    no-pvp:
      self: "<white>You are not allowed to hit that player while your PvP is disabled.</white>"
      other: "<white>That player has PvP disabled.</white>"
      protected: "<white>That player is protected, you are not allowed to attack them yet!</white>"

    protection-disabled:
      # Shown when newbie protection is disabled due to the player attacking another player.
      attacker: "<white>You attacked someone, your newbie protection is now disabled.</white>"

      # Shown when newbie protection expires.
      expired: "<white>Your newbie protection has expired.</white>"

    # Shown for the '/togglepvp check <player>' command.
    check-format:
      - "<white><bold>Information for <gray>{target}</gray>:</bold></white>"
      - "<white><bold>Protection:</bold></white> <gray>{protected}</gray>"
      - "<white><bold>PvP:</bold></white> <gray>{pvp}</gray>"

  loot-protection:
    # Shown when an enemy dies and their loot is protected.
    enemy-died: "<white><gray>{enemy}</gray> has died. Loot will be protected for <gray>{time}</gray> seconds.</white>"

    # Shown when a player tries to pick up an item that is loot protected by the plugin.
    protected: "<white>This item is currently protected, wait <gray>{time}</gray> seconds until you can pick it up.</white>"

  citizens-compatibility:
    # Shown when a player is prevented from joining the server due to their NPC still existing.
    prevent-join: "<white>You are not allowed to join the server until your NPC is killed or removed.</white>"

  disguise-compatibility:
    # Shown when a disguise is removed from a player during combat.
    remove-disguise: "<white>Your disguise was removed.</white>"

  essentials-compatibility:
    # Shown when a teleport request is cancelled during combat.
    prevent-teleport-request-self: "<white>You can't create teleport requests during combat.</white>"

    # Shown when a teleport request is cancelled during combat.
    prevent-teleport-request-other: "<white>You can't send a teleport request to a player that is in combat.</white>"

  marriagemaster-compatibility:
    # Shown when a married player is prevented from teleporting to their partner during combat.
    prevent-teleport-self: "<white>You are not allowed to teleport to your partner during combat.</white>"

    # Shown when a married player is prevented from teleporting to their partner during combat.
    prevent-teleport-partner: "<white>You are not allowed to teleport to your partner while they are in combat.</white>"

  region-protection:
    # Shown when a player tries to enter a no-pvp area during combat.
    default-no-entry: &noEntryMessage "<white>You are not allowed to enter that area during combat.</white>"

    factions-no-entry: *noEntryMessage
    griefdefender-no-entry: *noEntryMessage
    griefprevention-no-entry: *noEntryMessage
    kingdomsx-no-entry: *noEntryMessage
    konquest-no-entry: *noEntryMessage
    redprotect-no-entry: *noEntryMessage
    residence-no-entry: *noEntryMessage
    towny-no-entry: *noEntryMessage
    husktowns-no-entry: *noEntryMessage
    ultimateclaims-no-entry: *noEntryMessage

    protectionstones:
      prevent-area-creation: "<white>You are not allowed to create a protected area during combat.</white>"
      no-entry: *noEntryMessage

    preciousstones:
      prevent-field-creation: "<white>You are not allowed to create a protection field during combat.</white>"
      no-entry: *noEntryMessage

    worldguard:
      no-entry-mob-combat: "<white>You are not allowed to enter a non-mob-combat area during combat.</white>"
      no-entry-player-combat: "<white>You are not allowed to enter a non-player-combat area during combat.</white>"
      no-entry-unknown-combat: *noEntryMessage

    lands:
      no-entry: *noEntryMessage
      war-disable-newbie-protection: "<white>PvP is now force enabled due to a war declaration.</white>"
